Balls system
How Scoring Works at Cricket Goals Time
At Cricket Goals Time, scoring is all about performance! Our Balls System rewards you for your strategic team choices and the real-life performances of your selected players. Whether they’re batting, bowling, or fielding, every action counts towards your total score. Understanding the scoring system is key to climbing the leaderboard and winning big.
Batting Point System
● Every 2 runs: +1
● Six (6 runs): +2
● Four (4 runs): +1
● Half-century (50 runs): +5
● Century (100 runs): +10
● Not Out: +5
● Strike Rate > 100: +3
● Strike Rate < 50: -2
● Wicket Lost: -5
Strike Rate & Economy Rate Points
● Strike Rate Over 170: +6
● Strike Rate Between 150.01 to 170: +4
● Strike Rate Between 130 to 150: +2
● Strike Rate Between 60 to 70: -2
● Strike Rate Between 50 to 59.99: -4
● Strike Rate Less than 50: -6
Bowling Point System
● Wicket: +10
● Wicket via LBW or Bowling: +15
● Wicket via Catch: +5
● Maiden Over: +4
● Hat-trick: +20
● Five-wicket haul: +10
● Economy Rate < 4: +5
● Economy Rate > 9: -3
Team Performance Point System
● Team Victory: +10
● Chasing within 15 overs: +5
● Large Win (Winning margin > 50 runs): +7
● Draw or Loss: -10
Bonus Points
● Man of the Match: +20
● Fantasy Team Captain: 2x points
Disclaimer 18+
Cricket Goals Time is a fantasy sports platform intended for users aged 18 and above. By accessing and using this platform, you confirm that you are at least 18 years old. Participation in paid contests requires that you are legally eligible to play in your jurisdiction. Please play responsibly. Gambling can be addictive. Please ensure you play responsibly and manage your time and finances wisely. If you need assistance or support, please reach out to our dedicated support team. Cricket Goals Time info@cricketgoalstime.com +90 94 0211 6234